Carnegie Mellon University’s Andrew J. Goldberg is using his musical and engineering acumen to help a Boston-based entertainment company grab some of the market share for music video games.
During a 2009 summer internship, Goldberg, a senior in mechanical engineering with a minor in music technology, worked as an audio intern for Seven45 Studios LLC, where he helped contribute musical aspects to the company’s upcoming flagship release.
Goldberg joins about 10 percent of the university’s engineering students who minor in some form of music technology or performance program.
“Andrew is an outstanding student and very adept when it comes to working in our recording studio,” said Riccardo Schulz, recording engineer and associate teaching professor at Carnegie Mellon’s School of Music. “We have many engineering students in our programs and they all bring this wonderful sense of technical skills and musicality.”
Goldberg says he began tinkering with the guitar at an early age, and his love affair with the instrument has matured through the years. “When I was in seventh grade I wrote a paper about the history of the guitar after spending hours researching the topic at the Boston Museum of Fine Arts,” Goldberg said. The North Attleboro, Mass., native has been hooked on music ever since that middle school assignment.
Lauren Petrigala, the Human Resources manager at Seven45 Studios, praised Goldberg for his attention to detail and strong work ethic. “Andrew is very innovative and has been a wonderful intern at Seven45 Studios.”
“I still like math and science, but I would ultimately like to build a career around my music interests,” said Goldberg, who owns more than a half dozen guitars, from the venerable G&L to a six-string electric-acoustic guitar.
Because the video gaming industry is growing, Goldberg predicts there will be plenty of job potential for inventive graduates.